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Effects of Virtual Reality Program and Motor Imagery Training on Plantar Pressure, Balance Ability, Depression and Falls Eff

Status Approved

  • First Submitted Date

    2021/03/24

  • Registered Date

    2021/04/05

  • Last Updated Date

    2021/03/23

CRIS Required

WHO ICTRP (International Clinical Trial Registry Platform) Required

  • 1. Background

    Background - CRIS Registration Number, Unique Protocol ID, Public/Brief Title, Scientific Title, Acronym, MFDS Regulated Study, IND/IDE Protocol, Registered at Other Registry, Name of Registry/Registration Number
    CRIS
    Registration Number
    KCT0006053
    Unique Protocol ID 1041478-2017-HR-016
    Public/Brief Title A study to prevent falls of the elderly by implementing a Virtual Reality program and Motor imagery training that can be easily applied indoors to the elderly
    Scientific Title Effects of Virtual Reality Program and Motor Imagery Training on Plantar Pressure, Balance Ability, Depression and Falls Eff
    Acronym
    MFDS Regulated Study No
    IND/IDE Protocol No
    Registered at Other Registry No
    Healthcare Benefit Approval Status Not applicable
  • 2. Institutional Review Board / Ethics Committee

    Institutional Review Board Information
    Board Approval Status Submitted approval
    Board Approval Number 1041478-2017-HR-016
    Approval Date 2017-11-08
    Institutional Review Board Name Nambu University Institutional Review Board
    Institutional Review Board Address 23, Cheomdanjungang-ro, Gwangsan-gu, Gwangju
    Institutional Review Board Telephone 062-970-0051
    Data Monitoring Committee No
  • 3. Contact Details

    Contact Details Information - Contact Person for Principal Investigator / Scientific Queries, Contact Person for Public Queries, Contact Person for Updating Information의 Name, Title, Email, Telephone, Cellular Phone, Affiliation, Address
    Contact Person for Principal Investigator / Scientific Queries
    Name Cho Sung Hyoun
    Title professor
    Telephone +82-62-970-0232
    Affiliation Nambu University
    Address 1 Namdae-gil, Gwangsan-gu, Gwangju
    Contact Person for Public Queries
    Name Kim So Hyun
    Title MS
    Telephone +82-62-970-0232
    Affiliation Nambu University
    Address 1 Namdae-gil, Gwangsan-gu, Gwangju
    Contact Person for Updating Information
    Name Kim So Hyun
    Title MS
    Telephone +82-62-970-0232
    Affiliation Nambu University
    Address 1 Namdae-gil, Gwangsan-gu, Gwangju
  • 4. Status

    Status Information - Study Site, Overall Recruitment Status, Date of First Enrollment, Status of First Enrollment, Target Number of Participant, Primary Completion Date, Recruitment Status by Participating Study Site, Name of Study Site, Recruitment Status, Date of First Enrollment, Status of First Enrollemnt
    Study Site Single
    Overall Recruitment Status Completed
    Date of First Enrollment 2017-11-09 Actual
    Target Number of Participant 36
    Primary Completion Date 2017-12-29 , Actual
    Study Completion Date 2017-12-29 , Actual
    Recruitment Status by Participating Study Site 1
    Name of Study Nambu University
    Recruitment Status Completed
    Date of First Enrollment 2017-11-09 ,
  • 5. Source of Monetary / Material Support

    Source of Monetary / Material Support Information - Organization Name, Organization Type, Project ID
    1. Source of Monetary/Material Support
    Organization Name Nambu University
    Organization Type University
    Project ID 1041478-2017-HR-016
  • 6. Sponsor Organization

    Sponsor Organization Information - Organization Name, Organization Type
    1. Sponsor Organization
    Organization Name Nambu University
    Organization Type University
  • 7. Study Summary

    Study Summary Information
    Lay Summary
    1. Abstract
    This study was conducted to compare plantar pressure, balance ability, depression, and falls efficacy by applying effective virtual reality program and motor imagery training into gait, balance ability, depression, and falls efficacy of elderly people with high prevalence of falls efficacy in an aging society and examine whether it is valid and effective intervention to prevent them from falling in medical rehabilitation. 
       36 normal elderly people were randomly assigned into a virtual reality group (12), motor imagery training group (12), and control group (12), except for two ineligible participants. In sum, 34 participants including virtual reality group (12), motor imagery training group (10), and control group (12) joined this study. For therapeutic intervention, the virtual reality group underwent for half an hour three times for six weeks, motor imagery training group performed for 20 minutes three times for six weeks, while no intervention was implemented in the control group.
       Each group conducted test prior to training and follow-up research was performed two weeks after assessment on the sixth week when training was completed in order to identify therapeutic intervention effects among groups.        Gaitview (Alfoots Co., Korea) was used to measure plantar pressure, proximal transfer area, and sense of balance of opening and closing eyes. Timed up and go was performed to measure dynamic balance ability. The degree of depression was measured by Geriatric depression scale (GDS) and falls efficacy was assessed by using Falls efficacy scale (FES).
    
    2. Hypothesis
    A. There will be a difference between the timing of virtual reality programs and motor imagery training and static foot pressure among groups.
    B. There will be differences in timing of virtual reality programs and motor imagery training and dynamic foot pressure between groups.  
    C. There will be a difference between the timing of virtual reality programs and motor imagery training and the ability to balance static among groups.
    D. There will be differences between the timing of virtual reality programs and motor imagery training and the TUG between groups.
    E. There will be a difference between the timing of virtual reality programs and motor imagery training and the degree of depression among groups.
    F. There will be a difference between the timing of virtual reality programs and motor imagery training and the fall effectiveness between groups.
  • 8. Study Design

    Study Design Information - Study Type, Study Purpose, Phase, Intervention Model, Blinding/Masking, Blinded Subject, Allocation, Intervention Type, Intervention Description, Number of Arms, Arm Label, Target Number of Participant, Arm Type, Arm Description
    Study Type Interventional Study
    Study Purpose
    Prevention
    Phase Not applicable
    Intervention Model Factorial  
    Blinding/Masking Single
    Blinded Subject Subject
    Allocation RCT
    Intervention Type Medical Device  
    Intervention Description
    36 normal elderly people were randomly assigned into a virtual reality group (12), motor imagery training group (12), and control group (12), except for two ineligible participants. In sum, 34 participants including virtual reality group (12), motor imagery training group (10), and control group (12) joined this study. For therapeutic intervention, the virtual reality group underwent for half an hour three times for six weeks, motor imagery training group performed for 20 minutes three times for six weeks, while no intervention was implemented in the control group.
    Number of Arms 3
    Arm 1

    Arm Label

    virtual reality group

    Target Number of Participant

    12

    Arm Type

    Experimental

    Arm Description

    The virtual reality program was carried out for a total of 6 weeks, 30 minutes a day, 3 times a week, and a total of 30 minutes was performed with 5 minutes of warm-up stretching, 5 minutes of each program, and 5 minutes of rest period.
    Arm 2

    Arm Label

    motor imagery training group

    Target Number of Participant

    12

    Arm Type

    Experimental

    Arm Description

    The motor imagery training was carried out for a total of 6 weeks, 20 minutes a day, 3 times a week, and it is recommended to train the subject within 20 minutes for the motor imagery training time. Each 2.5 minutes of relaxation was induced before and after the start of the motor imagery training, and the motor sensory image training and visual image training were performed for 15 minutes, and a total of 20 minutes of the main training was performed.
    Arm 3

    Arm Label

    control group

    Target Number of Participant

    12

    Arm Type

    No intervention

    Arm Description

    The control group did not implement any treatment interventions.
  • 9. Subject Eligibility

    Subject Eligibility Information
    Condition(s)/Problem(s) * (R00-R99)Symptoms, signs and abnormal clinical and laboratory findings, NEC 
       (R54)Senility 

    ○○ 36 healthy elderly people aged 65 or older who were hospitalized at S nursing hospital in the metropolitan area were divided into 12 virtual reality groups, 12 motor imagery training groups, and 12 control groups.It was conducted under the simple random sampling method, but a total of 34 people participated in the study as two motor imagery training groups were eliminated in the preliminary survey.
    Rare Disease No
    Inclusion Criteria

    Gender

    Both

    Age

    65Year~No Limit

    Description

    A. Korean mini-mental status assessment (MMSE-K) score of 24 or higher
    B. Vividness of movement imagination questionnaire (VMIQ) score 2.26 or less
    C. Those who are not impaired in vestibular function, vision, and hearing.
    D. Persons who can walk independently of their daily lives
    E. Musculoskeletal lesions and persons without surgery history within the last six months
    F. A person who does not take medication that affects his or her balance ability.
    G. Those who have not been exercising regularly for the last six months to affect the experiment.
    H. Those who do not have progressive or neurological disorders (stroke, dementia, Parkinson's disease, etc.)    
    I. A person who voluntarily agreed to this study
    Exclusion Criteria
    A. A person who does not meet the selection criteria 
    B. Who wants to stop research while it's in progress
    Healthy Volunteers No
  • 10. Outcome Measure(s)

    Outcome Measure(s) Information - Type of Primary Outcome, Primary Outcome, Outcome, Timepoint, Secondary Outcome, Outcome, Timepoint
    Type of Primary Outcome Efficacy
    Primary Outcome(s) 1
    Outcome
    Plantar pressure(Static, Dynamic)
    Timepoint
    Pre-test(0 week), Post-test(6 week), Follow-up(8 week)
    Primary Outcome(s) 2
    Outcome
    Movement area about in the central of the body
    Timepoint
    Pre-test(0 week), Post-test(6 week), Follow-up(8 week)
    Primary Outcome(s) 3
    Outcome
    balance sensory when people stick to opening eyes
    Timepoint
    Pre-test(0 week), Post-test(6 week), Follow-up(8 week)
    Primary Outcome(s) 4
    Outcome
    balance sensory when people stick to closing eyes
    Timepoint
    Pre-test(0 week), Post-test(6 week), Follow-up(8 week)
    Primary Outcome(s) 5
    Outcome
    Timed up and go(TUG)
    Timepoint
    Pre-test(0 week), Post-test(6 week), Follow-up(8 week)
    Primary Outcome(s) 6
    Outcome
    Depression
    Timepoint
    Pre-test(0 week), Post-test(6 week), Follow-up(8 week)
    Secondary Outcome(s) 1
    Outcome
    Falls efficacy
    Timepoint
    Pre-test(0 week), Post-test(6 week), Follow-up(8 week)
  • 11. Study Results and Publication

    Study Results and Publication Information - Result Registered, Final Enrollment Number, Number of Publication, Publications, Results Upload, Date of Posting Results, Protocol URL or File Upload, Brief Summary
    Result Registered Yes
    Results Upload
    Final Enrollment Number 34
    Number of Publication 0
    Results Upload cris.hwp
    Date of Posting Results 2021/04/05
    Protocol URL or File Upload
    Brief Summary
    As a result of this study, the three periods and group interactions were statistically significant in all variables (p<.05). According to the period, the virtual reality program showed significant difference in both plantar pressure (p<.05), and there was no significant difference in motor imagery training only in left and right static plantar pressure (p>.05).
    The static balance ability was significantly different in both the virtual reality group and the motor imagery training group than before training in the body center movement area (p<.05). In addition, there was a significant difference in the sense of balance during opening and closing eyes in the virtual reality group (p<.05), but there was no significant difference in the image training group (p>.05). There were significant differences in TUG, depression, and fall efficacy in both groups (p<.05).
    In the post-test (6 weeks), there was a significant difference between the virtual reality group and the control group, the motor imagery training group and the control group (p<.05). TUG showed a significant difference between the virtual reality group and the control group in the post-test (6 weeks) (p<.05). There was a significant difference in depression between the virtual reality group and the control group, the motor imagery training group and the control group at the post-test (6 weeks) and follow-up (8 weeks) (p<.05).
  • 12. Sharing of Study Data(Deidentified Individual-Patient Data, IPD)

    Sharing of Study Data Information - Sharing Statement, Time of Sharing, Way of Sharing
    Sharing Statement No
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